Rabels' first game
Masquy
Online social deduction game
Closed beta
An online social deduction game for 6 to 12 players. Masquy is in closed beta on Windows and is coming soon to Steam.
Independent game studio · Türkiye
Rabels is a small game development studio based in Türkiye. We design and build multiplayer games, operate the servers they run on, and stay with our players after launch with regular updates, fair moderation and real support.
01What we do
An online game is more than its download. It needs servers, updates, moderation and people who answer when something goes wrong. We do all of it in-house.
Design, art and engineering by one team, from the first prototype to release.
Our own server software for matchmaking, rooms, accounts and progress.
Regular updates, new content and fixes, guided by player feedback.
Clear rules, in-game reporting and moderation that is applied consistently.
Support requests answered by our own team, in Turkish and English.
02Our principles
Five principles guide our decisions, from game design to the way we answer an e-mail.
More about the studioWe decide by asking what is good for the people playing.
Skill and judgement should decide a match, not shortcuts.
Reporting, chat filtering and moderation from day one.
Fewer things, done properly and tested before release.
Public rules, clear patch notes and a team you can reach.
03How a project moves
Every project goes through the same four stages. Players get involved early, and our work continues long after release.
We test the core idea early with a small playable build, and drop what doesn't work.
A limited group of players tries the game. We fix, measure and adjust.
We launch on the platforms that fit the game, starting with PC and Steam.
Updates, events, moderation and support continue for as long as people play.
04Projects
We focus on one project at a time. Right now, that project is Masquy.
Rabels' first game
Online social deduction game
Closed beta
An online social deduction game for 6 to 12 players. Masquy is in closed beta on Windows and is coming soon to Steam.
A question about our work, an idea for a partnership or a press enquiry? Write to us and the right person will get back to you.